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1 | using System.Reflection; |
2 | using System.Runtime.CompilerServices; | |
3 | using System.Runtime.InteropServices; | |
4 | ||
5 | // General Information about an assembly is controlled through the following | |
6 | // set of attributes. Change these attribute values to modify the information | |
7 | // associated with an assembly. | |
8 | [assembly: AssemblyTitle("Super Polarity")] | |
9 | [assembly: AssemblyProduct("Super Polarity")] | |
10 | [assembly: AssemblyConfiguration("")] | |
11 | [assembly: AssemblyDescription("")] | |
12 | [assembly: AssemblyCompany("")] | |
13 | [assembly: AssemblyCopyright("Copyright © 2013")] | |
14 | [assembly: AssemblyTrademark("")] | |
15 | [assembly: AssemblyCulture("")] | |
16 | ||
17 | // Setting ComVisible to false makes the types in this assembly not visible | |
18 | // to COM components. If you need to access a type in this assembly from | |
19 | // COM, set the ComVisible attribute to true on that type. | |
20 | [assembly: ComVisible(false)] | |
21 | ||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | |
23 | [assembly: Guid("7f0aa81c-c9ab-4b87-97eb-3b788199ed3e")] | |
24 | ||
25 | // Version information for an assembly consists of the following four values: | |
26 | // | |
27 | // Major Version | |
28 | // Minor Version | |
29 | // Build Number | |
30 | // Revision | |
31 | // | |
32 | // You can specify all the values or you can default the Build and Revision Numbers | |
33 | // by using the '*' as shown below: | |
34 | // [assembly: AssemblyVersion("1.0.*")] | |
35 | [assembly: AssemblyVersion("1.0.0.0")] | |
36 | [assembly: AssemblyFileVersion("1.0.0.0")] |